Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Risk Vernon Turner's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Vernon Turner discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Vernon Turner's scout ship. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
39 |
A prank goes horribly wrong. Gain an Enemy |
6 |
42 |
Graduated. |
7 |
42 |
Returned to Merchant (Merchant Marine). |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
45 |
Risk Vernon Turner's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |