Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Scholar (Physician). |
2 |
24 |
An expedition or voyage goes wrong, leaving Vezgvukun Oekhdzukhngal Sill stranded in the wilderness. |
3 |
24 |
Became a Merchant (Broker). |
3 |
28 |
A series of bad deals and decisions force Vezgvukun Oekhdzukhngal Sill into bankruptcy. Vezgvukun Oekhdzukhngal Sill salvages what Vezgvukun Oekhdzukhngal Sill can. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Gained a contact. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Vezgvukun Oekhdzukhngal Sill's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |