Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Opponents of Wa-wa-a We-d's belief system ambush Wa-wa-a We-d. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Betrayed by a friend. One of Wa-wa-a We-d's Contacts or Allies betrays Wa-wa-a We-d, ending Wa-wa-a We-d's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |