Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Walter Gillis spend months in the dangerous criminal underworld. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
24 |
Walter Gillis have been following false teachings! |
4 |
24 |
Failed to qualify for Field Researcher (Scholar). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
25 |
Embroiled in legal trouble. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Moved to a new world. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
7 |
36 |
Voluntarily left Merchant Marine |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
37 |
Spend time with an alien race. Gain a contact. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Attacked by enemies that Walter Gillis easily defeat. |
8 |
44 |
Gain Enemy if Walter Gillis don't already have one. |
8 |
44 |
Forced to muster out. |