Crewman We Wepeas  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 46 M 7 (0) 8 (0) 1 (-2) 4 (-1) 6 (0) 6 (0)781466
Blissful, Night owl
 
Skills
Art (Creative) 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Investigate 0
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 2
Persuade 1
Pilot 0
Science (Social Sciences) 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 23
Scout Courier 03
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Win a prestigious prize for We Wepeas's work.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 26 Make a breakthrough in We Wepeas's field.
2 26 Promoted to Scholar (Physician) rank 2.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Scientist (Scholar).
3 26 Continued as Scholar (Physician).
3 27 Win a prestigious prize for We Wepeas's work.
4 30 Voluntarily left Physician
4 30 Failed to qualify for Flight (Navy).
4 30 Submitted to the draft.
4 30 Became a Scout (Courier).
4 32 Spend several years jumping from world to world in We Wepeas's scout ship.
5 34 Continued as Scout (Courier).
5 37 Spend several years jumping from world to world in We Wepeas's scout ship.
6 38 Continued as Scout (Courier).
6 41 Psychologically damaged by We Wepeas's time in the scouts.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 44 A series of bad deals and decisions force We Wepeas into bankruptcy. We Wepeas salvages what We Wepeas can.
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