Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Assigned to a peacekeeping role. |
2 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Continued as Army (Infantry). |
3 |
29 |
Surrounded and outnumbered by the enemy, Wendell Remmington hold out until relief arrives. |
3 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Infantry). |
4 |
30 |
Assigned to an urbanised planet torn by war. |
4 |
33 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Infantry). |
5 |
34 |
Injured. Fully recovered. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Wendell Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Wendell Remmington's normal circles. Gain a Contact. |