Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Will Priest inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Will Priest secretly provide religious rites for a dying leader or noble, although they do not share Will Priest's faith. Gain an Ally in the family and a Rival who disagrees with Will Priest's choice. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Will Priest is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Opponents of Will Priest's belief system ambush Will Priest. |
6 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Will Priest's Contacts or Allies betrays Will Priest, ending Will Priest's career. That Contact or Ally becomes a Rival or Enemy. |