Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Scientist) with previous rank. |
4 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Caught cheating in some fashion, advancing Willard Dendy's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
42 |
A rival researcher blackens Willard Dendy's name or steals Willard Dendy's research. Gain a Rival. |
6 |
42 |
Gain an Enemy |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
A new romantic starts. Gain an Ally. |