Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Williams Read's business expands, Williams Read's corporation grows, or the colony thrives. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A sudden war destroys Williams Read's trade routes and contacts, forcing Williams Read to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Gained a contact. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Williams Read's Contacts or Allies betrays Williams Read, ending Williams Read's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
39 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
40 |
Spend several years jumping from world to world in Williams Read's scout ship. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |