Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Willie Brownhill come into conflict with a splinter group Willie Brownhill's own religion which maintains Willie Brownhill's version is the wrong one. Gain 1 Rivals. |
3 |
22 |
Failed to qualify for Enforcer (Rogue). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Willie Brownhill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willie Brownhill fail to help. Gain an Enemy. |
3 |
26 |
Willie Brownhill's ship is damaged, and Willie Brownhill have to hitch-hike Willie Brownhill's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
27 |
Willie Brownhill spend a great deal of time on the fringes of Charted Space. |
4 |
27 |
Gain a contact in an alien race. |
5 |
30 |
Voluntarily left Surveyor |
5 |
30 |
Failed to qualify for Law Enforcement (Agent). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Willie Brownhill's Contacts or Allies betrays Willie Brownhill, ending Willie Brownhill's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Prisoner (Thug). |
7 |
40 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
42 |
Continued as Prisoner (Thug). |
8 |
44 |
Assigned to difficult or backbreaking labour. |
8 |
46 |
Promoted to Prisoner (Thug) rank 1. |