Willie Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 46 M 3 (-1) 3 (-1) 3 (-1) 7 (0) 9 (1) 2 (-2)333792
Feisty
 
Skills
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Language 0
Melee (Blade) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Agent Law Enforcement Corporal12
Merchant Broker 01
Scout Courier 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 02
 
Name Type Affinity Enmity Power Influence Species
Hardy Walsh Enemy 0 4 0 1 Dynchia (M/56)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 21 Failed to qualify for Cavalry (Army).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Moved to a new world.
2 25 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 25 Continued as Agent (Law Enforcement).
3 27 Willie Chapman's work ends up coming home with Willie Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 27 Became a Merchant (Broker).
4 31 Willie Chapman's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 31 Became a Scout (Courier).
5 35 Willie Chapman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 35 Became a Believer (Holy Warrior) with the new title Hopeful.
6 36 Willie Chapman have been following false teachings!
7 36 Became a Drifter (Barbarian).
7 38 Attacked by enemies and injured.
7 38 Lightly injured, no permanent damage. Fully recovered.
7 38 Gain Enemy if Willie Chapman don't already have one.
8 40 Continued as Drifter (Barbarian).
8 44 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
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