Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Wilson Reid's job. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Wilson Reid secretly provide religious rites for a dying leader or noble, although they do not share Wilson Reid's faith. Gain an Ally in the family and a Rival who disagrees with Wilson Reid's choice. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Wilson Reid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Wilson Reid aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Returned to Scout (Courier). |
8 |
44 |
Spend several years jumping from world to world in Wilson Reid's scout ship. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |