Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
A police detective or rival criminal forces Wm Garrett to flee and vows to hunt Wm Garrett down. Gain an Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Wm Garrett is rewarded for Wm Garrett's diligence or cunning. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Wm Garrett's business expands, Wm Garrett's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Wm Garrett gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |