Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Encounter a Psionic institute. |
3 |
25 |
Tested for psionic powers |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Yaheyal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
32 |
Political upheaval strikes Yaheyal's homeworld, and Yaheyal is caught up in the revolution. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Voluntarily left Colonist |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
When dealing with an alien race, Yaheyal botch an opportunity to gather extra intelligence about them. |
6 |
36 |
Psychologically damaged by Yaheyal's time in the scouts. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Switched to Scout (Courier) with previous rank. |
7 |
42 |
When dealing with an alien race, Yaheyal botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Yaheyal's ship is damaged, and Yaheyal have to hitch-hike Yaheyal's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Yaheyal have no idea what happened to Yaheyal – they found Yaheyal's ship drifting on the fringes of friendly space. |