Zeb McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 46 M 6 (0) 6 (0) 2 (-2) 2 (-2) 4 (-1) 3 (-1)662243
Always looks malnourished, Efficient, Fatigued
 
Skills
Animals 0
Astrogation 0
Carouse 0
Deception 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer 0
Mechanic 0
Melee (Striking) 1
Profession (Worker/Biologicals) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Scout Explorer 01
Citizen Worker 15
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Zeb McNab do not know what happened to Zeb McNab. There is a gap in Zeb McNab's memory.
2 20 Became a Scout (Explorer).
2 23 Psychologically damaged by Zeb McNab's time in the scouts.
3 23 Returned to Drifter (Barbarian).
3 24 Betrayed by a friend. One of Zeb McNab's Contacts or Allies betrays Zeb McNab, ending Zeb McNab's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Became a Citizen (Worker).
4 28 Spent time maintaining and using heavy vehicles.
5 28 Continued as Citizen (Worker).
5 32 Zeb McNab is rewarded for Zeb McNab's diligence or cunning.
5 32 Promoted to Citizen (Worker) rank 1.
6 32 Continued as Citizen (Worker).
6 36 Zeb McNab learn something Zeb McNab should not have – a corporate secret, a political scandal – which Zeb McNab can profit from illegally.
7 36 Continued as Citizen (Worker).
7 39 Gained a contact.
8 40 Continued as Citizen (Worker).
8 44 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 44 Forced to muster out.
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