Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Surveyor (Scout). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
34 |
Good fortune |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
38 |
Find valuable salvage. |
5 |
38 |
Continued as Drifter (Barbarian). |
5 |
42 |
Suffer from a life-threatening illness. |
6 |
42 |
Failed to qualify for Pirate (Rogue). |
6 |
42 |
Continued as Drifter (Barbarian). |
6 |
46 |
Attempted a risky adventure and was injured. |
6 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
46 |
Forced to muster out. |