Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Win a prestigious prize for Aaron Stanway's work. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
26 |
An expedition or voyage goes wrong, leaving Aaron Stanway stranded in the wilderness. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Aaron Stanway's Contacts or Allies betrays Aaron Stanway, ending Aaron Stanway's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
30 |
Gained a contact. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Aaron Stanway's scout ship. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
Aaron Stanway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
41 |
Continued as Scout (Courier). |
7 |
45 |
Aaron Stanway's ship is damaged, and Aaron Stanway have to hitch-hike Aaron Stanway's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 6 Contacts. Gain 2 Enemies. |