Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Explorer) with previous rank. |
3 |
25 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
32 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Moved to a new world. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Find valuable salvage. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A series of bad deals and decisions force Abner Ruth into bankruptcy. Abner Ruth salvages what Abner Ruth can. |