Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Addie Cause's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
Win a prestigious prize for Addie Cause's work. |
2 |
23 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
23 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Addie Cause from Addie Cause's work. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
27 |
Continued as Scholar (Field Researcher). |
4 |
29 |
Entangled in a bureaucratic or legal morass that distracts Addie Cause from Addie Cause's work. |
4 |
31 |
Promoted to Scholar (Field Researcher) rank 3. |
5 |
31 |
Voluntarily left Field Researcher |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
37 |
Moved to a new world. |
6 |
37 |
Graduated with honors. |
7 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
A good deal ensures Addie Cause is living the high life for a few years. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Given advanced training in a specialist field |