Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Addie Penn's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
Make an unexpected connection outside Addie Penn's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
Addie Penn's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Find an Alien Artifact. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Addie Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Addie Penn's Contacts or Allies betrays Addie Penn, ending Addie Penn's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Addie Penn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Retired. |
9 |
42 |
Moved to a new world. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |