Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
21 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Continued as Rogue (Pirate). |
3 |
26 |
Backstab a fellow rogue for personal gain. |
3 |
27 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
27 |
Voluntarily left Pirate |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
28 |
Adelbert Ahern do not know what happened to Adelbert Ahern. There is a gap in Adelbert Ahern's memory. |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
An investigation takes on a dangerous turn. |
5 |
30 |
Adelbert Ahern's work ends up coming home with Adelbert Ahern, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
33 |
Established a network of contacts. Gain 1 contacts. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Adelbert Ahern's work ends up coming home with Adelbert Ahern, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
40 |
Voluntarily left Law Enforcement |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Adelbert Ahern faith is shaken. |