Adelbert Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 47 M 5 (-1) 2 (-2) 4 (-1) 5 (-1) 9 (1) 4 (-1)524594
Positive, Likeable, Holy
 
Skills
Admin 0
Animals 0
Art (Performing) 0
Astrogation 1
Athletics 0
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Mechanic 0
Medic 0
Melee 0
Persuade 1
Profession (Colonist/Ranching) 0
Recon 0
Science (Robotic Sciences/Robotics) 1
Seafarer (Personal) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Scout Surveyor 03
Scholar Scientist 02
Citizen Colonist 01
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Arther Paterson Enemy 0 1 1 2 Ne Kraeda ren Kelva (M/18)
Arther Paterson is particularly unusual, such as an artificial intelligence or very alien being.
Lizzie Harrington Contact 2 1 1 1 Ne Kraeda ren Kelva (F/20)
Jewell Ruth Contact 1 2 1 0 Traltar (M/40)
Glover Carrington Contact 0 0 4 0 Geonee (M/37)
Glover Carrington is a questionable figure such as a criminal, pirate or disgraced noble.
Ester Candy Enemy 0 4 1 2 Luriani (F/28)
Ester Candy is a questionable figure such as a criminal, pirate or disgraced noble.
Dovie Galway Contact 1 1 0 2 Ne Kraeda ren Kelva (F/45)
Dovie Galway is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Entered a spacer community.
1 19 Study Science (Physical Sciences/Physics) as a hobby.
1 22 Left the spacer community.
2 22 Became a Army (Infantry) with the new title Private.
2 26 Unit is slaughtered in a disastrous battle, for which Adelbert Carrington blame Adelbert Carrington's commander. Gain commander as Enemy.
3 26 Failed to qualify for Courier (Scout).
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 28 Adelbert Carrington spend a great deal of time on the fringes of Charted Space.
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 30 Continued as Scout (Surveyor).
4 34 Adelbert Carrington spend a great deal of time on the fringes of Charted Space.
4 34 Adelbert Carrington's ship is damaged, and Adelbert Carrington have to hitch-hike Adelbert Carrington's way back across the stars to the nearest scout base.
4 34 Gain 3 Contacts. Gain 1 Enemies.
5 34 Continued as Scout (Surveyor).
5 35 Adelbert Carrington have no idea what happened to Adelbert Carrington – they found Adelbert Carrington's ship drifting on the fringes of friendly space.
6 35 Became a Scholar (Scientist).
6 36 Entangled in a bureaucratic or legal morass that distracts Adelbert Carrington from Adelbert Carrington's work.
7 39 Continued as Scholar (Scientist).
7 43 Moved to a new world.
8 43 Voluntarily left Scientist
8 43 Became a Citizen (Colonist).
8 46 Adelbert Carrington learn something Adelbert Carrington should not have – a corporate secret, a political scandal – which Adelbert Carrington can profit from illegally.
8 46 Gain a criminal contact.
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