Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Admiral Gibb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Accused of a crime |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
32 |
Attmped but failed to save a guard or prison officer. |
4 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
35 |
A guard takes a dislike to Admiral Gibb. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
42 |
Disgraced. Word of Admiral Gibb's criminal past reaches Admiral Gibb's homeworld. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
45 |
A guard takes a dislike to Admiral Gibb. |