Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Victim of a crime |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Good fortune |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Aerrsuuerrg Thaegokhsknudz Ruegfo's Contacts or Allies betrays Aerrsuuerrg Thaegokhsknudz Ruegfo, ending Aerrsuuerrg Thaegokhsknudz Ruegfo's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Aerrsuuerrg Thaegokhsknudz Ruegfo is living the high life for a few years. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Risk Aerrsuuerrg Thaegokhsknudz Ruegfo's fortune on a possibility lucrative deal and win. |