Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Albin Fitget's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A sudden war destroys Albin Fitget's trade routes and contacts, forcing Albin Fitget to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
33 |
Gain Enemy if Albin Fitget don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Albin Fitget's Contacts or Allies betrays Albin Fitget, ending Albin Fitget's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Albin Fitget retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Switched to Merchant (Broker). |
8 |
45 |
A good deal ensures Albin Fitget is living the high life for a few years. |