Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
24 |
Gain Enemy if Alec McNab don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Rogue (Thief). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Arrested |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
37 |
Assigned to difficult or backbreaking labour. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
42 |
Beaten by a prison gang. |
7 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
43 |
Switched to Prisoner (Thug) with previous rank. |
8 |
45 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |