Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Alex Fuller left the community. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
When dealing with an alien race, Alex Fuller botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Alex Fuller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alex Fuller fail to help. Gain an Enemy. |
3 |
28 |
Alex Fuller's ship is damaged, and Alex Fuller have to hitch-hike Alex Fuller's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Psion (Adept). |
4 |
34 |
Gain a contact outside of normal circles. |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Use Alex Fuller's psionic powers in an unethical fashion. Gain an enemy. |
6 |
38 |
Continued as Psion (Adept). |
6 |
42 |
Accused of a crime |
7 |
42 |
Became a Prisoner (Fixer). |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |