Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Rogue (Thief). |
2 |
29 |
Involved in a feud with a rival criminal organization. |
2 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
30 |
Promoted to Rogue (Thief) rank 1. |
3 |
30 |
Continued as Rogue (Thief). |
3 |
34 |
A police detective or rival criminal forces Allison Galway to flee and vows to hunt Allison Galway down. Gain an Enemy. |
4 |
34 |
Became a Drifter (Wanderer). |
4 |
36 |
Allison Galway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Failed to qualify for Explorer (Scout). |
5 |
36 |
Submitted to the draft. |
5 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Lost eye or limb. |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
41 |
Allison Galway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Birth or Death involving a family member or close friend. |