Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Alma Thompson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alma Thompson fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Owe 40,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Alma Thompson's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Alma Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
32 |
Assigned to a black ops mission. |
5 |
34 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
34 |
Continued as Marine (Star Marine). |
6 |
36 |
Birth or Death involving a family member or close friend. |
7 |
38 |
Voluntarily left Star Marine |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A good deal ensures Alma Thompson is living the high life for a few years. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |