Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Enforcer). |
2 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Alpha Watkins's Contacts or Allies betrays Alpha Watkins, ending Alpha Watkins's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
33 |
A mission goes wrong and Alpha Watkins is stranded behind enemy lines. Ejected from the service. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
When dealing with an alien race, Alpha Watkins botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
When dealing with an alien race, Alpha Watkins have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Courier). |
7 |
45 |
When dealing with an alien race, Alpha Watkins botch an opportunity to gather extra intelligence about them. |
7 |
45 |
Alpha Watkins's ship is damaged, and Alpha Watkins have to hitch-hike Alpha Watkins's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 6 Contacts. Gain 3 Enemies. |