Junior Project Worker Ambrose Gibb  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 47 M 2 (-2) 4 (-1) 4 (-1) 3 (-1) 9 (1) 5 (-1)244395
Plucky, Results-oriented, Follower
 
Skills
Admin 0
Animals 0
Athletics 0
Drive 0
Explosives 1
Gun Combat 0
Gunner 0
Mechanic 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Recon 2
Science (Life Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Scout Surveyor 03
Drifter Scavenger 12
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Hermina Wagner Rival 0 1 5 1 Cassilldan (F/29)
Elsie Risewell Enemy 0 6 0 1 Cassilldan (F/36)
Elsie Risewell loses some of their power base.
Miguel Richards Enemy 0 3 1 1 Ziadd (M/23)
Miguel Richards is a member of an organisation which holds a generally opposite view of the Traveller.
Madelyn McGrath Contact 3 2 0 1 Cassilldan (F/42)
Kelly Hegan Contact 3 1 2 1 Vanejenese (F/60)
Wabp Contact 2 0 3 2 Bwap (F/69)
Isadore Candy Contact 1 1 5 1 Cassilldan (M/32)
Isadore Candy has life-changing event that creates new responsibilities.
Ludie Daniels Contact 1 2 4 1 Cassilldan (F/46)
Relationship soured.
Norman Bethune Rival 0 4 0 3 Answerin (M/58)
Norman Bethune was ruined by misfortune caused by the character.
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Severely injured.
3 24 Failed to qualify for Thief (Rogue).
3 24 Submitted to the draft.
3 24 Became a Scout (Surveyor).
3 28 Ambrose Gibb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ambrose Gibb fail to help. Gain an Enemy.
3 28 Ambrose Gibb have no idea what happened to Ambrose Gibb – they found Ambrose Gibb's ship drifting on the fringes of friendly space.
4 28 Continued as Scout (Surveyor).
4 30 Ambrose Gibb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ambrose Gibb fail to help. Gain an Enemy.
4 30 Ambrose Gibb have no idea what happened to Ambrose Gibb – they found Ambrose Gibb's ship drifting on the fringes of friendly space.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Courier (Scout).
5 32 Continued as Scout (Surveyor).
5 34 Ambrose Gibb's ship is damaged, and Ambrose Gibb have to hitch-hike Ambrose Gibb's way back across the stars to the nearest scout base.
5 34 Gain 5 Contacts. Gain 1 Enemies.
6 34 Became a Drifter (Scavenger).
6 37 Attempted a risky adventure and was wildly successful.
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Continued as Drifter (Scavenger).
7 40 Suffer from a life-threatening illness.
8 40 Failed to qualify for Performer (Entertainer).
8 40 Switched to Drifter (Barbarian).
8 41 Betrayed by a friend. One of Ambrose Gibb's Contacts or Allies betrays Ambrose Gibb, ending Ambrose Gibb's career. That Contact or Ally becomes a Rival or Enemy.
9 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 45 Ambrose Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙