Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Andrew Olson's ship is damaged, and Andrew Olson have to hitch-hike Andrew Olson's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Citizen (Worker). |
2 |
21 |
Moved to a new world. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
25 |
Andrew Olson gain experience in a technical field as a computer operator or surveyor. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
31 |
Andrew Olson learn something Andrew Olson should not have – a corporate secret, a political scandal – which Andrew Olson can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
32 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Andrew Olson's business expands, Andrew Olson's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Worker) rank 3. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
38 |
Andrew Olson rise to a position of power in Andrew Olson's colony or corporation. |
6 |
40 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Citizen (Worker) rank 5. |