Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Antonio Lette foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Antonio Lette join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
During a battle, defeat or victory depends on Antonio Lette's actions. The ship suffers severe damage and Antonio Lette is blamed for the disaster. Antonio Lette is court - martialled and discharged. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Antonio Lette do not know what happened to Antonio Lette. There is a gap in Antonio Lette's memory. |
7 |
38 |
Became a Scholar (Scientist). |
7 |
40 |
Agreed to perform research that goes against Antonio Lette's conscience. Gain 2 Enemies. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
45 |
Caught cheating in some fashion, advancing Antonio Lette's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
45 |
A rival researcher blackens Antonio Lette's name or steals Antonio Lette's research. Gain a Rival. |
8 |
45 |
Gain an Enemy |