Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Apeebbob Abpabpa is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Merchant (Merchant Marine). |
3 |
27 |
Gained a contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Apeebbob Abpabpa out of business. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
34 |
Apeebbob Abpabpa's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that Apeebbob Abpabpa easily defeat. |
6 |
38 |
Gain Enemy if Apeebbob Abpabpa don't already have one. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Apeebbob Abpabpa do not know what happened to Apeebbob Abpabpa. There is a gap in Apeebbob Abpabpa's memory. |