Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Archibald Larson left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
24 |
Gain a contact outside of normal circles. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
30 |
Pick up potentially useful information using Archibald Larson's psychic powers. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
33 |
Psionic strength increases. |
4 |
34 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
37 |
Refuse to misuse powers for personal gain. |
5 |
38 |
Promoted to Psion (Wild Talent) rank 2. |
6 |
38 |
Voluntarily left Wild Talent |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Archibald Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Archibald Larson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |