Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Archibald Nealy into bankruptcy. Archibald Nealy salvages what Archibald Nealy can. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
A prank goes horribly wrong. Gain a Rival. |
2 |
24 |
Graduated with honors. |
3 |
24 |
Switched to Merchant (Broker). |
3 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Promoted to Merchant (Broker) rank 2. |
3 |
25 |
Gained a contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Archibald Nealy's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 4. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
35 |
Imperial trade restrictions force Archibald Nealy out of business. |
6 |
35 |
Became a Scholar (Physician). |
6 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
39 |
Promoted to Scholar (Physician) rank 1. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Cheated in some fashion, advancing Archibald Nealy's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
41 |
Gain an Enemy |
8 |
43 |
Continued as Scholar (Physician). |
8 |
44 |
Good fortune |
8 |
47 |
Promoted to Scholar (Physician) rank 2. |