Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
A revolution, attack or other unusual event throws Archie Cawley's life into chaos, forcing Archie Cawley to leave the planet. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Archie Cawley do not know what happened to Archie Cawley. There is a gap in Archie Cawley's memory. |
3 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
23 |
Betrayed by a friend. One of Archie Cawley's Contacts or Allies betrays Archie Cawley, ending Archie Cawley's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
23 |
Submitted to the draft. |
4 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
24 |
Gained a contact. |
4 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
27 |
Continued as Agent (Law Enforcement). |
5 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
31 |
Continued as Agent (Law Enforcement). |
6 |
34 |
An investigation takes on a dangerous turn. |
6 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
35 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Rewarded for a successful mission. |
7 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
8 |
39 |
Continued as Agent (Law Enforcement). |
8 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |