Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Scout (Explorer). |
2 |
26 |
Arley Day's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arley Day fail to help. Gain an Enemy. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
28 |
Continued as Scout (Explorer). |
3 |
29 |
When dealing with an alien race, Arley Day botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Arley Day have no idea what happened to Arley Day – they found Arley Day's ship drifting on the fringes of friendly space. |
4 |
32 |
Continued as Scout (Explorer). |
4 |
34 |
Arley Day spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Arley Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
36 |
Forced to muster out. |
5 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
40 |
Arley Day have been following false teachings! |
6 |
40 |
Became a Drifter (Barbarian). |
6 |
42 |
Betrayed by a friend. One of Arley Day's Contacts or Allies betrays Arley Day, ending Arley Day's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
44 |
Forced to muster out. |
7 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
44 |
Retired at age 44. |