Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Armand Lyness foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
When dealing with an alien race, Armand Lyness botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Armand Lyness inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Armand Lyness's scout ship is one of the first on the scene to rescue the survivors of a disaster but Armand Lyness fail to help. Gain an Enemy. |
6 |
40 |
Armand Lyness inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Perform an exemplary service for the scouts. |