Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Aron Simmmons's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Aron Simmmons's ship is damaged, and Aron Simmmons have to hitch-hike Aron Simmmons's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
32 |
Drafted into Explorer |
5 |
34 |
Returned to Scout (Explorer). |
5 |
36 |
Psychologically damaged by Aron Simmmons's time in the scouts. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Moved to a new world. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
41 |
Aron Simmmons faith is shaken. |