Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Artie Johnson is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
A sudden war destroys Artie Johnson's trade routes and contacts, forcing Artie Johnson to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
34 |
Artie Johnson do not know what happened to Artie Johnson. There is a gap in Artie Johnson's memory. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
38 |
Continued as Entertainer (Journalist). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
42 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
8 |
42 |
Continued as Entertainer (Journalist). |
8 |
44 |
One of Artie Johnson's pieces of art is stolen, and the investigation brings Artie Johnson into the criminal underworld. |
8 |
46 |
Promoted to Entertainer (Journalist) rank 3. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |