Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Artie Kirkham foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Artie Kirkham learn something Artie Kirkham should not have – a corporate secret, a political scandal – which Artie Kirkham can profit from illegally. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Worker) rank 3. |
8 |
43 |
Voluntarily left Worker |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Artie Kirkham's Contacts or Allies betrays Artie Kirkham, ending Artie Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |