Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Entered University. |
3 |
25 |
Become leader in social movement. |
3 |
25 |
Gain an Ally and an Enemy. |
3 |
28 |
Graduated. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Survived a risky adventure but gained nothing. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Drafted into Law Enforcement |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Axel George's work ends up coming home with Axel George, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Courier). |
8 |
46 |
When dealing with an alien race, Axel George botch an opportunity to gather extra intelligence about them. |
8 |
46 |
Axel George's ship is damaged, and Axel George have to hitch-hike Axel George's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |