Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
When dealing with an alien race, Baxter Sullivan botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Baxter Sullivan have no idea what happened to Baxter Sullivan – they found Baxter Sullivan's ship drifting on the fringes of friendly space. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Baxter Sullivan's Contacts or Allies betrays Baxter Sullivan, ending Baxter Sullivan's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Line/Crew (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Returned to Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Baxter Sullivan's scout ship. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Scout (Surveyor) rank 2. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
44 |
Victim of a crime |