Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Benjiman Walters's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Benjiman Walters do not know what happened to Benjiman Walters. There is a gap in Benjiman Walters's memory. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Benjiman Walters refused an offer of inducements to betray Benjiman Walters's faith. Gain 4 enemies. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Accused of a crime |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
42 |
Accused of assaulting a prison guard. |