Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Bert Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Bert Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Bert Caldwell's choice. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Bert Caldwell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Bert Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Bert Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Bert Caldwell's choice. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Bert Caldwell come into conflict with a splinter group Bert Caldwell's own religion which maintains Bert Caldwell's version is the wrong one. Gain 3 Rivals. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
39 |
Established a network of contacts. Gain 2 contacts. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
A police detective or rival criminal forces Bert Caldwell to flee and vows to hunt Bert Caldwell down. Gain an Enemy. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |