Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Entered University. |
2 |
25 |
Study Melee (Blade) as a hobby. |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Agent (Intelligence). |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
35 |
Accepted a deal with criminal or other figure under investigation. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
39 |
Continued as Navy (Flight). |
7 |
42 |
Bishop Strachan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
42 |
Failed to qualify for Infantry (Army). |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
44 |
Bishop Strachan do not know what happened to Bishop Strachan. There is a gap in Bishop Strachan's memory. |