Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Blair Fleming went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
33 |
Blair Fleming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Blair Fleming come into conflict with a splinter group Blair Fleming's own religion which maintains Blair Fleming's version is the wrong one. Gain 2 Rivals. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
44 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |