Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Boss Ford is caught in the periphery of a scandal. |
2 |
21 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
23 |
Voluntarily left Missionary/Humanitarian |
3 |
23 |
Entered Merchant Academy with the Business curriculum. |
3 |
27 |
Join a social movement. |
3 |
27 |
Graduated. |
4 |
27 |
Became a Merchant (Broker). |
4 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Gain Enemy if Boss Ford don't already have one. |
7 |
37 |
Voluntarily left Scavenger |
7 |
37 |
Became a Citizen (Corporate). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Failed to qualify for Free Trader (Merchant). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Find Ancient Technology. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |