Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Brayden Andrew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Go undercover to investigate an enemy. |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
26 |
Befriended by a senior agent. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A good deal ensures Brayden Andrew is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Brayden Andrew's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Brayden Andrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired. |
8 |
42 |
Victim of a crime. |
9 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |